Upon completing a challenge, a sound is heard, the same when you level up in original Fallout and Fallout 2.Īny submachine gun, light machine gun or minigun For example completing Energetic unlocks More Energetic, Set Lasers for Fun, Beam (Weapon) Me Up, and You'll Blind Somebody, and then completing More Energetic unlocks Critical Reaction, and Let's Get Critical.Ĭhallenges may be completed once, three times for increasing levels of a special perk, or repeated an unlimited number of times. Many challenges are not available until a prior one of the same general type has been completed. A Little Critical only shows up after you've scored at least one critical hit with a one handed gun). Some challenges do not show up until progress has been made (e.g.
The image of the perks you gain from challenges.Ĭhallenges are listed below with a description next to it as seen in the Pip-Boy. There are also special perks such as Lord Death, that can only be unlocked by completing challenges. Upon completion of challenges, varying amounts of XP are granted to the player. These challenges can be located on the Pip-Boy under Data > Misc > Challenges.